Woodland Hills, Los Angeles, California
FPGA digital design in Verilog, complex high-bandwidth fixed point filters, timing closure,
simulation and validation
Johnson & Johnson MedTech
(formerly Auris Health), Westlake Village, California
— March 2020–
Principal Engineer, Digital Design
- Imaging solutions for robotic surgery.
Red Digital Cinema, Thousand Oaks, California
— November 2014–March 2020
Senior Principal, Digital Design
- Image processing for Xilinx Kintex, Virtex and Zynq Ultrascale and Ultrascale+ based cinema, broadcast television, and augmented reality platforms.
Panavision, Woodland Hills, California
— January 2011–October 2014
Senior Engineer — Digital Design
- Design and implementation of 8K (7680x3240) 60fps CMOS sensor correction logic and image processing pipeline.
AltaSens, Westlake Village, California
— January 2008–January 2011
- HD video processing pipeline development.
- Sensor yield analysis.
- Automated randomized RTL and gate-level ASIC verification.
Micron Technology, Pasadena, California
— August 2006–December 2007
Team Lead — Applications Engineering
Managed Applications Engineering team.
(formerly Sierra Imaging,
then Pictos Technologies
Scotts Valley, California; Melbourne, Australia
— August 1996–August 2006
SoC and Image Processing ASIC Development
Digital Still Camera Firmware Development
Established ASIC development simulation test environment integrated with firmware development environment.
Image processing ASIC verification for Raptor, Raptor II, and Raptor III products.
Authored table driven assembler for custom DSP and processing blocks within each ASIC.
Designed, implemented and documented digital camera control firmware.
Hardware drivers for lens stepper motors; non-volatile
memory devices; NTSC, PAL and LCD display devices; CDS chips; etc.
Designed and implemented high-speed autofocus algorithm.
Ported open source MP3 codec to embedded environment.
Anyware Fast, San Jose, California
— May 1995–August 1996
SCO compatible X Server drivers and configuration files for PCI
graphics adapters using Cirrus GD5436 and GD5446 video chips.
Ported 3D video game from 3DO to Sony Playstation (MIPS R3000) using
Sony's Playstation 1 development platform.
Ported Sun's XIL imaging library for C++ and C to HP/UX.
Sun Microsystems, Mountain View,
California — February 1994–April 1995
Coordinated Intel x86 issues for XGL (SunSoft's 3D graphics library).
Integrated and qualified third-party developed 3D graphics drivers
Compiled performance and quality numbers for XGL on x86 platforms.
Device driver work for the Sun CG6 3D graphics adapter.
The Santa Cruz Operation, Santa Cruz, California
— July 1989–February
HCR (Human Computing Resources), Toronto, Canada
— November 1987–May 1989
Ported Oracle's V5.1 RDBMS, V6.0 RDBMS and associated utilities from 32 bit Unix environment
to Control Data Corporation Cyber 180 supercomputers.
Languages: Verilog, SystemVerilog, C, bash scripting
Tools: Vivado, Vitis, Vivado Debug (formerly Chipscope), git, Emacs Verilog-mode, Quartus, Signal Tap, Lattice Diamond, Lattice Reveal
Operating Systems: Fedora, Ubuntu, CentOS, Microsoft WSL
Other: Xilinx Ultrascale+, Ultrascale, Kintex-7, AXI4, SMPTE ST 2082, Altera/Intel Arria V
BSc (Hons) Computer Science, La Trobe University, Melbourne, Australia, 1988.
Australia, United States